About Us

How we work

We realize a playable vertical slice and a presentation of the game we would realize, to propose it to the community and to publishers.

 

Who we are

We are developers that come from different art sectors and specializations.

After some cooperations and knowledge convergences  we found a core of the team that is directed by a few members.

This is the Core of Mystic Lantern.

The Core

Silvio Vecchi (Cooper Keegan)

Founder/Composer/Sound Designer


LucaFalco_Programmer

Luca Falco

Founder/Programmer


Carlo Gagliardi

Founder/Programmer


Developers Team

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Andrea Dutto

Game Designer


Patrizia Natalizio

Concept Artist/2D Artist


Federico Facente

Federico Facente

Game Designer


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Roberto Zambaldo

Concept Artist/2D Artist


Simone Segreto

Game Designer


Massimo Coppolecchia

Massimo Coppolecchia

3D Artist


Andrea Giuseppe Castriotta Portrait

Andrea Castriotta

Consultant